BlackTale Games presents

Tales of Glory 4
Ragnarok

Return to large-scale medieval VR warfare. Fight with full physics, command Viking warriors and help shape the origin of Kvir.

04THE SAGA
RETURNS
Our signature

Physics-driven
VR worlds.

BlackTale Games builds VR experiences where your body is the controller and the battlefield refuses to stay small.

Across medieval warfare, tactical operations and kung-fu, the goal remains the same: physical combat, player agency and encounters that feel alive around you.

Tales of Glory 4

See Ragnarok
in motion.

Steam page ↗
Video by Ladster
Official trailerWatch on YouTube ↗
The next chapter

Fight. Command.
Unite.

Before Kvir became a kingdom, its tribes were scattered under Eastbornian rule. Rise from obscurity, rally the North and forge the first spark of a legend.

VR full-physics combat

Every swing, block, grab and throw follows your physical movement. Weight and impact drive the fighting instead of canned attack animations.

Lead a Viking warband

Command Nordic squads in large battles, issue orders, break formations and turn a collapsing front into a victory.

Battlefields, dungeons & modes

Fight through snowy forests, burning villages, mountain passes and fortified camps, then descend into ruins and tunnels hiding relics, secrets and darker threats.

A campaign in the spirit of TOG1

The planned campaign charts the rise of Kvir through open warfare, village defense, dungeon exploration and major assaults, with Early Access development shaped by community feedback.

Explore Ragnarok
A decade in VR
2016The first Tales of Glory prototype begins.
2020Medieval warfare and tactical combat expand the series.
2025Fists of Legend takes the studio into physical kung-fu.
2026Ragnarok returns to the roots and builds forward with the community.
Discover the studio →
Join the warband

Help shape
what comes next.

Follow development, share feedback and take part in the future of Tales of Glory.