VR full-physics combat
Every swing, block, grab and throw follows your physical movement. Weight and impact drive the fighting instead of canned attack animations.

Logos, key art, screenshots, game information and media links for BlackTaleGames and Tales of Glory 4: Ragnarok.
Tales of Glory 4: Ragnarok is a physics-driven medieval VR combat game combining large-scale warfare, Viking warband command, exploration and dungeon combat.
Before Kvir became a united realm, northern tribes survived across frozen valleys under Eastbornian control. Tales of Glory 4: Ragnarok puts players in the role of a young warrior rising from obscurity to rally those tribes and ignite the first chapter of the kingdom that will one day define Tales of Glory. Built around full-physics VR combat, the game combines direct melee fighting with warband command, open-field battles, village defense, fortified assaults, exploration and dungeon encounters. Early Access development is designed around community feedback, with combat, modes, campaign content and balance evolving alongside players. Modding support is also planned to let the community expand the experience with new weapons, maps and gameplay.
Every swing, block, grab and throw follows your physical movement. Weight and impact drive the fighting instead of canned attack animations.
Command Nordic squads in large battles, issue orders, break formations and turn a collapsing front into a victory.
Fight through snowy forests, burning villages, mountain passes and fortified camps, then descend into ruins and tunnels hiding relics, secrets and darker threats.
The planned campaign charts the rise of Kvir through open warfare, village defense, dungeon exploration and major assaults, with Early Access development shaped by community feedback.
Combat, modes, campaign content, balance and new systems are intended to evolve through Steam and Discord feedback, regular development notes and prototypes.
Modding support is designed to let players expand the game with weapons, maps and entirely new experiences.



Gameplay videos are credited to Ladster. Please retain the creator credit when reusing or referencing these videos.
BlackTaleGames is an independent VR game studio focused on physics-driven combat, player agency and large-scale encounters. The studio is the developer and publisher of the Tales of Glory series.
Across medieval warfare, tactical combat and martial arts, BlackTaleGames builds VR experiences around direct physical interaction rather than conventional animation-driven combat.




The downloadable package contains TOG4 branding, key art and screenshots for all four games, game summaries, studio boilerplate, contact information and media links.